![]() ![]() I'm not angry or in a conflicting mood, I'm genuenly curious and I'm open to discussion. It's so much fun and I thind I'll stick with it despite the language, but I'm very confused. Don't get me wrong, I love Game maker studio. So far, my experience with GML is a big turn off. What I mean by good coding practices is DRY, unit testing, separation of concerns, encapsulation. I usually work in team and I'm very attached to good programming practices. I've been coding for approx 7 years now and I've used a lot of different languages and programming paradigms (I'm not flexing here, just giving you some context (: ). Plase if this is you, dont feel attacked x) I have a friend who learned to code with GM for almost 10 years now and his opinion very biased, so I've stopped to ask him to avoid conflict. I've been toying with Game Maker Language for 3 days now and I wanted your advice on some good coding practices. ![]()
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